This Bronze Age Board Game is based on the Mizen Peninsula in west Cork, where there is evidence of the use of copper and gold deposits during the Bronze Age. The game centres around copper mining at Mount Gabriel and the journey of a Bronze Age man from his home to the mines to mine copper ore and from there to the sea to meet a boat trading in tin. Progress through the game is determined by the throw of a dice, by directions printed on the board and by the chance cards. Chance cards with a wolf head represent a setback in the journey and
the player will be instructed to miss a round, or go back spaces. If the chance card has a sun symbol, something advantageous will happen and the player will be instructed to move ahead. Before the game,
put the chance cards in two separate piles with the images of wolf head or suns upwards. All of the incidents named on the cards are informed by archaeological, geological and zoological evidence of the period and by anthropology. The board itself helps to illustrate to the students the nature of the terrain and the flora and fauna in Ireland at this time.